15 Jan

Gaming – Some Insights

gamingdojoThe storyline also has to be included in the game play itself and delivered in a way that doesn’t interrupt the reality of the game play either. There’s nothing worse than a big cut-scene that drops into the middle of the game and makes you sit idle for more than a minute or two. For role-play gamers, the immersion of the game comes from being the character, not from watching the cut-scenes as if you were watching television.

Another part of a great game play experience is being aware that you have been a part of the fictional world since you were born. This is conveyed by knowing where things are in the world and knowing who the current leaders are, along with knowing current events. This can be done cleverly by feeding snippets of information in a natural manner during conversations with non-player characters.

gamingdojoSome extremely vital information can be revealed in otherwise meaningless banter, just like in the world you’re immersed in right now. One thing that will jolt a role player out of a game is a sudden unwanted conversation with a hastily introduced character who explains where the next local town is and that you have to be careful because there’s a war on or some such thing.

15 Jan

A Spotlight on Gaming

gamingdojoThe player must be kept in the fictional world if they are to feel that they have experienced a great role-playing game. One of the most vital elements of immersion is a storyline; a really believable and yet gripping storyline. A role player doesn’t want to load up the newest game and find to their dismay that storyline consists of the flimsy idea that they have to kill heaps of things to get enough experience to kill the apparent bad guy.

Who wants to play a game where the bad guy is designated the bad guy without good reason? Have you played a game where you are part of one group of people and you’ve been chosen to defeat the other group of people but there’s no actual evidence that shows why the other group is bad? The worst of these are the recent thug games where one criminal organization wants to defeat another criminal organization and you’re the hit man. Who is really that stupid to fall for such a terrible storyline? It’s certainly not for intelligent role-players. A good storyline can’t be a shallow excuse for a war and it has to be something you’d want to be a part of.